Rigging our Game Character
Recently I got a perfect rig for our game character. I have setup our games rig for our game player. To do this I used a humanIK rig template and in which I modified the rig to only have 2 bones for the hands as character has no fingers. This now has allowed me to set up a quick idle animation, and now all I and my team have to do is create the rest of our games animations for our game which are, walk, run, jump begin, jump loop, jump land, and pickup.