top of page

Rigging our Game Character

  • Writer: Sean Firman
    Sean Firman
  • Sep 21, 2016
  • 1 min read

Recently I got a perfect rig for our game character. I have setup our games rig for our game player. To do this I used a humanIK rig template and in which I modified the rig to only have 2 bones for the hands as character has no fingers. This now has allowed me to set up a quick idle animation, and now all I and my team have to do is create the rest of our games animations for our game which are, walk, run, jump begin, jump loop, jump land, and pickup.


 
 
 

Comments


Featured Posts
Check back soon
Once posts are published, you’ll see them here.
Recent Posts
Archive
Search By Tags
Follow Us
  • Facebook Basic Square
  • Twitter Basic Square
  • Google+ Basic Square

©2016 Sean Firman. Proudly created with Wix.com.

  • facebook-square
  • Flickr Black Square
  • Twitter Square
  • Pinterest Black Square
bottom of page