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Paper Prototype

Today we worked on visualising the game as a prototype, so to do that me and James made paper prototype on class and recorded the outcome.

There are four parts to this video, but the idea is that we have prototyped and visualised the mechanics of the game, these being the gameplay being a 2d platformer puzzle based world. We have mouse and keyboard inputs, the mouse allows you to interact with menus, and the keyboard controls the player.

This was designed so we could present a structure for a game that is very simplistic for players to interact with and made it familiar.


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